Topics and CompetenciesAwareness of Structural Inequality, Knowledge of Identity-General Characteristics of Inequality, Culture, Simulations Grade LevelSubject Area IntegrationNone |
Author(s)University of Michigan SourceInclusive Teaching at U-M, University of Michigan Sivasailam “Thiagi” Thiagarajan with Raja Thiagarajan, BARNGA: A Simulation Game on Date Created/Most Recently RevisedUnknown |
Time45-60 minutes Setting |
Type and Level of EngagementAccessibility |
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VariationsExtensionsAssessmentsEvidence of EffectivenessBauer, K., & Bai, Y. (2015). Innovative educational activities using a model to improve cultural competency among graduate students. Procedia-Social and Behavioral Sciences, 174, 705-710. Fowler, S. M. (1994). Two decades of using simulation games for cross-cultural training. Simulation & Gaming, 25(4), 464-476. Fowler, S. M., & Pusch, M. D. (2010). Intercultural simulation games: A review (of the United States and beyond). Simulation & Gaming, 41(1), 94-115. Gallavan, N. P., & Webster-Smith, A. (2009). Advancing cultural competence and intercultural consciousness through a cross-cultural simulation with teacher candidates. Journal of Praxis in Multicultural Education, 4(1), 7. Hofhuis, J., Schilderman, M. F., & Verdooren, A. (2020). Multicultural personality and effectiveness in an intercultural training simulation: The role of stress and pro‐active communication. International Journal of Psychology, 55(5), 812-821. Koskinen, L., Abdelhamid, P., & Likitalo, H. (2008). The simulation method for learning cultural awareness in nursing. Diversity in Health and Social Care, 5(1), 55-63. |
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